Enthrall


2nd-Level Enchantment


Casting Time: 1 action

Range: 60 ft

Components: V, S

Duration: 1 minute


You weave a distracting string of words, causing creatures of your choice that you can see within range and that can hear you to make a Wisdom saving throw. Any creature that can’t be Charmed succeeds on this saving throw automatically, and if you or your companions are fighting a creature, it has advantage on the save. On a failed save, the target has disadvantage on Perception checks made to perceive any creature other than you until the spell ends or until the target can no longer hear you. The spell ends if you are incapacitatedAn incapacitated creature can’t take actions or reactions. or can no longer speak.



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